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Context Menu

Right-clicking any item in the asset grid will bring up a context menu. This menu integrates basic file management functions and dynamically provides specific advanced tools based on the type and quantity of selected assets.

1. Basic Management Functions

Regardless of asset type, the context menu typically includes the following standard operations:

  • Rename: Change the filename. The system will automatically synchronize and update associated metadata in the library.
  • Delete: Move the asset to the system trash and simultaneously clear management records like tags and thumbnails from the library.
  • Locate Folder: Quickly expand and select the directory containing the asset in the left navigation tree.
  • Show in File Explorer: Open the local folder window and precisely highlight the physical file (on macOS, this menu item will dynamically display as "Reveal in Finder").
  • Regenerate Thumbnail: When the thumbnail of an asset is displayed incorrectly, outdated, or fails to load, use this option to clear the existing thumbnail cache and force the application to regenerate it. This menu item is displayed when a single asset that supports thumbnails (such as images, 3D models, audio, video, or Spine animations) is selected, or when multiple selected assets contain at least one that supports thumbnails.

Preview-supported assets

  • Expanded Preview: Expands the current asset to fill the application window. Shortcut: Space (same as pressing Space with the asset focused). Press Space or Esc again to close.

Context Menu


2. Type-Specific Advanced Features

Sharp Stock intelligently displays specialized tools based on file extensions and attributes:

Image Assets (PNG, JPG, WebP, TGA)

  • Split Image (Alpha-based): Automatically detects transparent regions in the image and attempts to batch split a combined image into independent sub-image files.

Atlas Description Files (Plist)

  • Split Image (Plist-based): Reads coordinate and dimension information from the Plist file to precisely crop all sub-regions from the original large texture.

Plist Special Menu Items

Sprite Sheets (Sprites Items)

  • Deconstruct Sprites: Reverts a grouped item into its original single-frame image files.
  • Generate Atlas (Atlas / Plist): Re-packages currently selected sprites into a standard texture atlas format.

Batch Operation Mode

  • Merge to Sprites: When multiple discrete images are selected, they can be aggregated with one click into a virtual "Sprites" asset for unified frame-by-frame preview.

To facilitate resource referencing in planning documents, collaboration tools, or code, the menu provides extensive path copying options:

  • Copy Asset Link: Extracts a protocol link starting with sharp-stock://open. Clicking it will launch the software and locate the asset.
  • Copy Redirect Link: Generates an HTTP link containing a web redirect page, suitable for online documents like Lark or DingTalk that cannot recognize private protocols.
  • Copy Absolute Disk Path: Copies the complete physical path of the file on the computer.

4. Quick Action Reference

The shortcuts marked in the menu take effect immediately when the asset has focus:

FunctionShortcut (Windows)Shortcut (macOS)Description
RenameF2Enter or F2Enter filename editing mode.
DeleteDeleteCmd + Delete / BackspaceTrigger file deletion confirmation.
Locate FolderCtrl + GCmd + GQuickly jump to the parent directory.
Copy Asset LinkAlt + CCmd + Option + L or Option + CCopy library logical path.
Copy Disk PathCtrl + Shift + CCmd + Option + C or Cmd + Shift + CCopy physical storage path.
Open with Default AppDouble-clickDouble-clickCall the system-associated program (e.g., PS) for editing.
Expanded PreviewSpaceSpaceFull-window preview; press Space or Esc again to close (preview-supported types only).

TIP

If certain specific operations (like "Split Image") do not appear, please check if the file extension is standard or if the file is in an abnormal state, such as an SVN conflict.