Skip to content

Asset Preview

One of Sharp Stock's core advantages is its powerful built-in preview engine. Beyond basic static thumbnails, the software provides deep interactive preview functions for various complex development formats.

1. Preview Area Layout

When a specific asset is selected, the preview area of the right detail panel automatically switches modes based on the file type:

  • Interactive Viewport: Provides a zoomable and pannable virtual canvas for images, Spine animations, and 3D models.
  • Playback Controls: Provides play, pause, loop toggles, and playback speed adjustments for Spine animations, audio, and video assets.
  • Real-time Data Feedback: Displays current zoom levels, playback progress, or keyframe information at the edges of the preview area.

2. In-depth Preview Capabilities for Different Types

Spine Skeletal Animation

  • Dynamic Interaction: Supports free switching of skins (Skin) and animation actions (Animation).
  • Debugging Observation: Real-time observation of bone binding relationships and animation trajectories.

Spine Preview

Texture Atlas (Atlas / Plist)

  • Sub-region Parsing: Automatically parses and highlights all sub-regions (Regions) contained within the atlas and their corresponding names.

Plist Preview

3D Models

  • All-round Observation: Supports 360-degree rotation, zooming, and detailed observation of 3D assets from multiple angles.

Sprite Animation (Sprites)

  • Simulated Playback: Supports loop-playing a group of aggregated sprites as an animation to preview animation rhythm.

3. Interaction Guide

  • Stepless Zooming: Scroll the mouse wheel within the preview viewport to zoom in or out on assets to see details.
  • Viewport Panning: Hold the middle mouse button or right button and drag within the viewport to freely pan the current observation view.
  • Action Switching: When previewing Spine assets, click names in the action list to immediately switch the current demonstration action.
  • Toolbar Operations: A quick toolbar is located at the bottom of the preview area, providing buttons for one-click view reset, fitting to window, etc.

NOTE

The smoothness of the preview function depends on your hardware configuration and the complexity of the asset file.